Locke scenario ff6. Then the dude with Flitz scenario second. Locke scenario ff6

 
 Then the dude with Flitz scenario secondLocke scenario ff6  It is the most powerful enemy in the South Figaro Cave met during Locke's scenario

Shadow should re-apply Invisible if possible, then whack Kefka. Although Terra can equip a wide variety of weapons and armors, her primary role is as a spellcaster, and she is one of the only characters to learn spells naturally. Potion - X-Potion. It adds speed to the wearer, which helps save small amounts of time throughout the rest of the run. South Figaro Cave. As soon as you walk into Figaro Castle, you can descend two sets of stars on either side of the foyer. Locke's Scenario takes you inside South Figaro which is being occupied by the Empire. Continue north, and proceed until you meet Lone Wolf again. -// Sabin's Scenario - Imp Base -Shadow is recruited here to grab his Ninja Gear. Go to it. All these relics allow the wearer to perform extra actions in battle, or prevent opponents from performing some actions (alarm earring/back guard). Locke outdamages him but loses quite badly in. Make you way into the town and stop in at the Adventuring School at the entrance to heal. The first cave contains Were-Rat and Repo Man, both of which should be unable to survive any sort of offense (even Banon's physical will work). Locke. Once they're defeated, ride your Chocobo past the southeastern corner of the desert and look for a cave entrance. I believe all characters are an average of the level when you obtain the second airship. Escape through the M…. This is difficult to do with just Locke, however, and it's not the way you were supposed to. You've escaped the Phantom Train and find yourself at the southern edge of the Phantom Forest. 06% unlock rate 245 (174) of 569 – 43. All these relics allow the wearer to perform extra actions in battle, or prevent opponents from performing some actions (alarm earring/back guard). Defeat the Tunnel Armor [Locke Scenario] Progression Beaten Game Credit. The game was originally marketed outside Japan as Final Fantasy III because only two other games in the franchise (Final Fantasy and Final Fantasy IV) had been given. Although Terra can equip a wide variety of weapons and armors, her primary role is as a spellcaster, and she is one of the only characters to learn spells naturally. Party #2: #2 can take the opportunity to use the Save Point to the left, but you'll just want to be standing on the pressure tile before switching parties. Celes is a Rune Knight and strikes balance between physical and magical skill. For Final Fantasy VI Pixel Remaster on the PC, Guide and Walkthrough by. Cave to Sealed Gate - Inside Chest in changing bridge room. Assuming that's where you are, read on for the steps on how to get it. After a brief trek through the river, the party will disembark the raft just east of Narshe. *very mild spoilers* If you do the dude with Flitz's scenario last, then during that scenario Gau will be able to learn the attacks of the monsters that you encounter during the Locke scenario and the Terra, Edgar, and Banon scenario. Attack Power: 121. The first, and simplest, is to bust up the Heavy Armors around town. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. ffvi. Save your game before you go inside and make your way through the familiar tunnels. The second one contains a Save Point and the third room is a room you should've looted earlier. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. RPGClassics. Vector Hound. To do so, go downstairs from the basement with the fights. In Sabin's scenario, be sure to get the Black Belt from the Imperial officer and stock up on Hi-Potions on the train or in Mobliz. Def 23 MBlock% 2. A truly tear-wrenching scene will take place between Celes and Locke, with Celes running away in the end, of course. It is very important that you not speak to any troopers in Magitek Armor,. For Final Fantasy VI Pixel Remaster on the PC, Guide and Walkthrough by bover_87. •8) Narshe •9) Figaro C. To begin, in Narshe, visit the southeastern house (the one with all the treasures). Final Fantasy III/VI Treasure Checklist by Corundum Version 1. Defend Banon and the day will be yours. Final Fantasy VI/Weapons. Run Skill 1–5. There are two major prizes here, the Phoenix Esper and Locke, as well as one of the eight legendary dragons. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario. Almost immediately after he meets Celes, there are inklings of something more going on in his head beyond “ladies are weak. The Final Fantasy VI Advance Walkthrough and Battle Tactics Guide Version 2. - Kohlingen •10) Jidoor - Zozo•Final Fantasy VI Main •Walkthrough Main. Relic statistics, special bonuses, abilities, and acquisition information for Ribbon in Final Fantasy VI (FF3, FFIII, SNES, Super NES, FF6, FFVI, Anthology, PlayStation, PS, PS1, PSX) Final Fantasy . RV: I have hope for Locke, largely because of this scenario. You'll have to fight Didalos, which at. Go to the upper right portion of that continent, where the path of five trees forming a cross is with one in the middle. Chapter 6: From Narshe to Zozo. Allez à l'auberge en haut de la ville. The pub in the south of town is a hangout for thieves and assassins. That leaves Terra, Edgar and Banon still to arrive, blasting along the rapids of the Lethe River. Quests [] Recruitment []. In Locke's scenario, I fight enemies he encounters with Genji Glove and RunningShoes and let him level to 12. Equip your shiny new hat on someone (Sabin is a great choice), then it's time to kick Kefka's painted face again. Ribbons help naturally, and use your strongest fire spells. Party: Chest: Hyperwrist, RunningShoes Items: Check the clock you see when you first come out of the secret passage for an Elixir. •8) Narshe •9) Figaro C. Keep in mind you can receive four of the. This will lead you to a "Regal Crown", a nice helm equippable by Sabin and Edgar. •3) Figaro Castle •4) South Figaro •5) Mt. For Final Fantasy VI Pixel Remaster on the PC, Guide and Walkthrough by mynockx. The tent to the left is empty, so take a short stroll to the south; Sabin will duck behind some more crates and observe some more activity. How did Locke know where she was so quickly (After all, he gets there before the Narshe Guards get there, and they only had to go one floor down)?South Figaro - Chest in Owzer's Basement (Locke's Scenario) Figaro Caves - If you wait until Locke's Scenario to open the chests in this cave, one of them will contain an X-Potion. •3) Figaro Castle •4) South Figaro •5) Mt. In Locke's scenario, I fight enemies he encounters with Genji Glove and RunningShoes and let him level to 12. Head west from the Classroom (use the Recovery Water inside first), and examine the sunken section of rock to open it. By Lex , Sean Ropp , IGN-Cheats , +694 more. or 3, if you're going by the american super nintendo numbering. This is. Equip your shiny new hat on someone (Sabin is a great choice), then it's time to kick Kefka's painted face again. This is by far the easiest of the three scenarios. Final Fantasy VI > Chapter 3: Locke's Scenario. Also Known As: • Final. Starting Equipment Dirk, Leather Hat, LeatherArmor. He is introduced to the player when he is contacted by Arvis in Narshe to. edgar. 2 - 13th December 2005 This is a complete checklist of ALL the items that can be found in treasure chests, pots, barrels, boxes, clocks, secret compartments, and other containers throughout Final Fantasy VI. Once you've gained a couple of levels, head to the sealed gate. Chapter 6: From Narshe to Zozo. Terra vs Locke Magitek Factory/Opera House, Locke's scenario > Sealed Gate/Lete River, beginning of game before you get Locke. While moving on the world map in the SNES version, if the player presses very quickly, the player can enter the menu while the character is mid-transition. Prologue หลั๫๬า๥๸ู๭า๥&ZeroWidthSpace;เปิ๸&ZeroWidthSpace;เรื่อ๫&ZeroWidthSpace;แล้ว &ZeroWidthSpace;เรา๬ะ&ZeroWidthSpace;๦ับหุ่นยน๹์&ZeroWidthSpace;เ๦้า&ZeroWidthSpace;ไป&ZeroWidthSpace;ในหมู่บ้าน &ZeroWidthSpace;เ๸. You'll quickly come across a boss, but lo and behold, Edgar finally reveals himself and joins your troupe to fight!Then go back and fish again. The first, and simplest, is to bust up the Heavy Armors around town. Its residents include Duncan's wife, an affluent man, various merchants, and an old man who loves to drink cider. The only way to kill him is to use your blitz named Pummel. Then, because this entire scenario was obviously LSD-induced, the train will attack you, WHILE you are running away from it. You'll name him (Default: Edgar ), then you'll be lone Terra. After that is completed, you'll automatically leave the cave and complete the scenario. Might as well get some Dried Meat too. - Kohlingen •10) Jidoor - ZozoChapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. This time, the cave will give you a Green Beret, and then you'll have to stand on a certain tile to let the water out in this cave so you can proceed. Attack Turns: 1st Turn: Attack (66%) or Gouge (33%) 2nd Turn:. Speak to him a third time. Obtained all magicite. Towards the start of Final Fantasy VI, the plot splits in three chunks. Go inside and pass through the short cave to reach a chest with a Tent. Final Fantasy 6 is a long, sometimes arduous game that is split into two parts: the World of Balance (WoB), and the. MP: 3000. Share URL. At this point you will have to make a choice: Grab Lone Wolf's treasure and let Mog fall. This is. - Get onto the walls and follow them west. Leave the item shop, go down one flight of stairs, and go into the house there. Locke (sans the time you can use him in the Factory) would have Hawkeye weapons for massive damage on floating enemies - which seems to happen lots after the Factory <_<; -. Also Known As: • Final. It adds speed to the wearer, which helps save small amounts of time throughout the rest of the run. These things always come in handy. That leaves Terra, Edgar and Banon still to arrive, blasting along the rapids of the Lethe River. 5 damage is enough to OHKO an enemy (post-weakness), Dragoon Boots can give Locke Back Row AND Jump. It's really funny to watch your little characters run from the train. - Kohlingen •10) Jidoor - ZozoThen the Locke scenario second. The Final Fantasy VI Advance Walkthrough and Battle Tactics Guide Version 2. Rights go to there respective parties in relation to movie clips, trailers, software displayed or recommend. Make you way into the town and stop in at the Adventuring School at the entrance to heal. Dissidia Final Fantasy NT Revi. Ok, so, Locke is level 78, has this puppy equipped with a Master's Scroll, is dishing out 9999's. MP: 500. There are all new, tougher enemies, and a brand new boss. Then, because this entire scenario was obviously LSD-induced, the train will attack you, WHILE you are running away from it. Locke still needs to get to Narshe, and the only way to get there is through South Figaro Cave. Its Gouge attack is powerful, but overall, the Gold Bear should not be a great threat. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. During or after Locke's Scenario: X-Potion: Green Cherry or Tent: South Figaro: Town: in middle box right of chocobo stables : World of Balance: Green Cherry World of Ruin: Tent: Tonic orLocke scenario. 2 Scenario Locke: Secret Underground Passge of South Figaro 4. Max potential is useless in FF6 though, so I honestly don. Go to the left, then go north through the door. I will however follow up with that A. Use various attacks learned from monsters on the Veldt. Act II - Celes realizes the dangers of the empire, rebels, is captured and tortured. The only exception comes when you equip an Esper, which is FF6's official name for summons, eidolons, GFs, Eikons. Nikeah is small town that thrives on their ports and ferries. Enter the room and the remaining guard will be sleeping. RELATED: Final Fantasy 6: Locke Scenario Walkthrough. As a Feral Child, Gau fights by mimicking the behavior of monsters, allowing him to use a wide variety of attacks, but doing so puts him into a berserk-like state when he becomes uncontrollable and acts on his own. Fenix Down, Tonic, Antidote, Soft. I mean, come on, EVERYBODY in power is always on. Party #1's party…wait, never mind. By Lex , Sean Ropp , IGN-Cheats , +694 more. He is introduced to the player when he is contacted by Arvis. Chapter 4: Terra's Scenario. The Three Scenarios. Locke's scenario [] On-screen: Locke has worked hard to stymie the efforts of the Imperial troops. *very mild spoilers* If you do the dude with Flitz's scenario last, then during that scenario Gau will be able to learn the attacks of the monsters that you encounter during the Locke scenario and the Terra, Edgar, and Banon scenario. She is the starting party member of the World of Ruin and one of three characters required to recruit to complete the game. I use a "secret" path to jump forward so I don't have t. 1. 200. 2200. Upon completing the three scenarios, the story progresses to the Battle for the Frozen Esper at Narshe, as the three parties. So there is a benefit to doing it last. By Lex , Timothy Whisenhunt , Sean Ropp , +694 more. FFVI - Walkthrough - Locke's Scenario South Figaro. The Cadet, also known as Officer, is an enemy in Final Fantasy VI. Final Fantasy VI. A semi-famous little bit of "just in case" text found among the Albrook dock dialogue. If you do get scathed, you can always come back to the Recovery Spring and heal your HP and MP. One with Terra, Edgar, and Banon, one with Locke, and one with Sabin. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. South Figaro is a major city in Final Fantasy VI. Chapter 3: Locke's Scenario. You have to love this last little phrase. B. At the other end, take the staircase down. Final Fantasy VI (SNES). The group will eventually wash up at the port town of Nikeah. Equip your shiny new hat on someone (Sabin is a great choice), then it's time to kick Kefka's painted face again. Go up to Locke and choose him to get started on the second scenario. •Final Fantasy VI Main. Locke Scenario: 136256: 153356-12339-17100: Skipping Celes: TunnelArmor: 139253: 156372-19-17119: Terra scenario: 152729: 170285-437-17556: Faster escaping thanks to the Message Speed 2:. Special Attack Mirager. [Locke's scenario ends. •3) Figaro Castle •4) South Figaro •5) Mt. A case could be made for the Terra, Edgar, and Banon scenario first. Anyway, Vargas will knock all your characters out except Sabin, but it only takes one hit to kill this guy. Then, if the player saves the game and. A cave-dwelling bear. Showing you The first Ribbon you can get pretty early in the game, really sweet :)South Figaro Cave Redux. Ah yes, the lovely opening cinemas to FF6. In theory, it should be possible to have Gau here, if you left him on the Veldt and picked him up right before this sequence. Let's play Final Fantasy 6! (Final Fantasy VI/FF6) I will be providing commentary to my gameplay and reactions to all the best moments! This playthrough was. "Final Fantasy VI" Walkthrough: Terra's Scenario Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. This bug is fixed in the Android, IOS, Steam port of the game. The Merchant is one of the few non-boss enemies in the game not to have a palette swap. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. 272 ratings. Locke should just Steal (give him Edgar's Mythril Sword though, Edgar has no use for it. Locke just can't sleep, however, so he heads out of the inn to take a walk around when you know who shows up. Ultros will primarily attack with Ink and Tentacle, but has Fire, Mega Volt, and an incredibly annoying Imp Song in his arsenal. So I don't have merchant clothes, and can't get up the stairs that the grandson is blocking (only merchants are aloud through). Make you. South Figaro [edit | edit source]. Take a look at Final Fantasy VI's treasure hunter Locke in the Final Fantasy brawler. After the story, everybody goes off to take a nap. Locke's Scenario: South Figaro – Locke has to find a way out of South Figaro, and he'll meet a new recruit on the way. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. After the 3 scenario split, when you meet back up in Narshe and then head off to find Terra, put Locke, Sabin, and Edgar in your party. The Terra scenario is probably the easiest, Locke's scenario is in the middle, and Sabin's scenario is the hardest, so you might want to leave Sabin's until last. This checklist does NOT include: -Espers -Items purchased in shops. com - FF6 Walkthrough v2 - Now With Twice the Goat Cheese! AUTHOR'S NOTE: This walkthrough goes through the American version, called Final Fantasy III for the SNES, though does cover most of the Super Famicom version, Final Fantasy VI. Nintendo. Individualized spell lists and multiple stat growth options for each character. Head upstairs using the narrow path, then continue north and west along the path. Final Fantasy VI (originally released in the US as Final Fantasy III for the SNES) is Square's sixth installment in the Final Fantasy series. You have to travel through this imperial fortress that is on the east side of. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario. turska: Judging. 6 seconds, there's a 1/16 chance that Locke will perform Mirage Dive, his Desperation Attack. Prevents back attacks and pincer attacks. Auto Crossbow quickly dispatches Urok and Hornet, while Foper will probably need an extra Fire spell. Use the standard strategy of always having Banon heal. It is a fun run through South Figaro. If Locke is wearing the Cadet disguise, he'll salute. That leaves Terra, Edgar and Banon still to arrive, blasting along the rapids of the Lethe River. Crush (very powerful) can only be handled with 255 Defense or 128% MBlock%. Written by Djibriel. Treasures: Earring, Great Sword, Heavy Shield,. This part is concerned with Locke's task in breaking into the. Yeah, baby, yeah. Final Fantasy VI SNES script comprises the full text transcript of the original Super NES release of Final Fantasy VI. It is the most powerful enemy in the South Figaro Cave met during Locke's scenario. •Final Fantasy VI Main •Walkthrough Main. I do Banon's first, Locke second and Sabin last. Sabin's Scenario - Phantom Forest & Phantom Train. This guide is here to provide full details on this. Rescued by Locke - cue WoB portion of FF6 Act III - After Kefka blows everything up, Celes is depressed, and has to pick herself back up, rally the troops, and defeat Kefka once and for all. Attacks. Talk to the Impressario back in the seats and you'll be on a five minute countdown to stop Ultros. I am in Basement 2F and found the X-Ether and the other recovery item, but no ribbon : (. Both use different tactics when alone:. Drops: n/a. After a brief trek through the river, the party will disembark the raft just east of Narshe. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. Enemies: Stray Cat, Aepyornis, Nettlehopper, Opinicus Fish, Rhizopas. Locke's Scenario and Narshe Raid South Figaro. Re-coded formulas that promote diversity and allow stats to function as they should. The Cider is found in the basement of the bar on the western side of South Figaro. Part 8: Locke's Protection Fetish. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Then the Locke scenario second. Shadow is one of the best party members players can recruit in Final Fantasy 6, but he won't always be around to offer his services. I mean, come on, EVERYBODY in power is always on the verge of making a senseless, deadly mistake. Use a green beret and a muscle belt and you can cap health pretty quickly for getting 9999 dmg numbers from atma weapon without being terribly high level. The only thing that's new is the ValiantKnife; this Defense-ignoring weapon has relatively low power, but it ignores the target's Defense (and the Offering's penalty) and adds any lost HP from the user to the damage total. After the King dies go to the room east of the throne room. Locke and the old man chat about bygones and memories past, while the old man takes care of some exposition. South Figaro 4. It only appears in South Figaro during Locke's scenario, and is fought by talking to the merchants that appear around town. As you walk through the streets you will be attacked by a variety of thugs that hit hard and steal your. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. Pwr 28 Bat. The glitch can be. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. A case could be made for the Terra, Edgar, and Banon scenario first. A few notable callouts: Edgar is mentioned more often than Terra in Terra’s Scenario. Offensively, Rising Phoenix, Auto Crossbow, Fire, and Attack are your best forms of attack, in order of preference. Figaro Castle. RPGClassics. It is encountered by Locke and Celes on their way through the South Figaro. pixel remaster. It, along with Kohlingen, is governed by Figaro Castle to the north, and it is a port town with regular ferries to and from Nikeah. This is the first part of Locke's scenario that features random battles. - Kohlingen •10) Jidoor - ZozoFor Final Fantasy VI Pixel Remaster on the Nintendo Switch, Guide and Walkthrough by bover_87. When you reach another fork make a right and open the chest to get another 'Tincture. Well only Heavy armour, because Officers (the green soldier) and Merchants don't appear on the Veldt. Sleep at the inn in Figaro. . FractalFusion: Changed game name to "Final Fantasy VI" to match that of the current publication. Her Strength and Speed are decent, her Stamina is average and her Magic is high. •8) Narshe •9) Figaro C. In Sabin's scenario, be sure to get the Black Belt from the Imperial officer and stock up on Hi-Potions on the train or in Mobliz. When you’re finished outside, walk into the house and talk to the crazy old man living within. 1. Starting LV Adjustment +2. Run to the top of the train and hit the final switch. Items. Put Locke in charge of direct attacks and equip him with Genji Glove, if you have it. Final Fantasy VI Advance. This is a glitch that is used in the 2006 gameboy advance version of Final Fantasy VI. My strategy was to go in with Locke at critical HP, which Celes spamming Runic. Final Fantasy VI - Episode 3: Locke's ScenarioThis is Final Fantasy VI also known as Final Fantasy III in the US. Final Fantasy 6: Locke Scenario Walkthrough By William Parks Published Apr 13, 2023 Players that are working on Locke's scenario in Final Fantasy 6 can learn how to get the cider for the. If the player then uses a Tent, the game's collision detection is off by a tile by the time normal gameplay resumes. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. Make your way north to the palace. There is an argument for doing Sabin's scenario before Locke's, due to being able to unequip safely and having shopping opportunities throughout Sabin's scenario to use in Locke's, but Gil may well be tight if you do it second, and again, the boss isn't so hard that taking off stuff that's. 0:00 / 26:49 Final Fantasy VI - Episode 3: Locke's Scenario NintendoMovies 691K subscribers Join Subscribe 277 36K views 6 years ago Final Fantasy VI - Episode. FINAL FANTASY VI > Guides > lylat's Guides . I am past the Locke scenario, and fixed the clock. He is an adventurer and thief who insists he is actually a "treasure hunter", and is a member of the Returners, the resistance group opposing the Gestahlian Empire. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. First, grab the four treasure chests. and we're going to get a definitive version of the story in the. Original class: magic warrior. Buy whatever you need, and I'd strongly recommend another pair of. Final Fantasy VI > Chapter 3: Locke's Scenario. Three scenarios can be done in any order. Sabin's Scenario - Phantom Forest & Phantom Train. Locke wins. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. Mine is from least good to best, so: Terra's, Locke's, then Sabin's. Sabin's Scenario - Phantom Forest & Phantom Train. Its Gouge attack is powerful, but overall, the Gold Bear should not be a great threat. For the quests in Narshe related to Mog, Umaro, Tritoch, and the Ice Dragon see Mog's section. The first cave contains Wererat and Bandit, both of which should be unable to survive any sort of offense (even Banon's physical will work, and there's little threat of him dying now). The second method is to glitch through the soldier that was chasing Locke and leave South Figaro. You'll need to bring two parties, which means eight well-equipped Characters. Commands Fight, Steal, Magic, Item. If you're hurt (by his physicals), have Locke heal with potion and such. . Locke's Scenario: South Figaro Cave – New Monsters populate the South Figaro Cave, just in time for Locke to make his way back through it. Save in Duncan's House, equip Locke with the best stuff you've got, and get to work. •Final Fantasy VI Main •Walkthrough Main. Character Development: This is basically Character Development: The Game. The bypass event glitch is a bug that can be used to bypass certain scripted events. One of the scenes follows Locke through South Figaro and on his way to Nalsh. •Final Fantasy VI Main •Walkthrough Main. First, talk to the guy on the chocobo who sells items. He starts with no equipment, and while he cannot use Weapons, he can use Armors, so equip him with the best you can spare. Step onto the pressure tile, which restores the passageway to make room for #2. Ff6 locke scenario . Caves of Narshe Caves of Narshe Forums Squenix Game Coverage Final Fantasy VI. Make sure everyone is in the back row. •Final Fantasy VI Main. This train is weak: just use blitzes, swdtech, and shurikens. . 06% unlock rate. The trip to Narshe picks up right where you left off, only your party is down one member. - Kohlingen •10) Jidoor - ZozoSpeak to the merchant near the counter during Locke's scenario : Merchant-South Figaro: Inn-Speak to the merchant in the east room during Locke's scenario : Merchant-South Figaro: Cafe Cellar-Speak to the merchant in the back room during Locke's scenario (you can steal his cider)Final Fantasy VI (originally released in the US as Final Fantasy III for the SNES) is Square's sixth installment in the Final Fantasy series. Speak to him a third time. It is a good move to save before you do anything else. "Final Fantasy VI" Walkthrough: Terra's Scenario. FF6 Terra Scenario. This setup is based upon the idea of taking advantage of Edgar's semi-tank abilities while giving him a powerful offense. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. Locke is a playable character in Final Fantasy VI. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Relic statistics, special bonuses, abilities, and acquisition information for Genji Glove in Final Fantasy VI (FF3, FFIII, SNES, Super NES, FF6, FFVI, Anthology, PlayStation, PS, PS1, PSX) Final Fantasy. Unless you just want to stand around and bask in Mog's utter awesomeness, I'd suggest you choose it. As the ruler of Figaro, Edgar leads the most technologically advanced civilization in the world outside of the Gestahlian Empire. You can conclude from the dreams that Shadow was Clyde Arrowny, Relm's father, and that Relm's mother may have died in childbirth. FFVI: Complete Bestiary and Treasure Guide. Now head back and take the central path. Scenarios are done in this order: Sabin, Locke, Terra. More Misc. Return to the previous room and make a right at the four way split. •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario. Enjoy watching the Warring Triad destroy the world. Head to the top right and flip the far right switch to open a door, then go through the top left door to find yourself on the balcony above the stage. The scenario order is not arbitrary, people. Press B to disembark, then go inside the cave. If Locke is wearing the Cadet disguise, he'll salute. Edgar is more physically-oriented than Mog, so the Radiant Lance should go to him once you have it (otherwise give him a Holy Lance ). So there is a benefit to doing it last. It increases maximum HP by 10% and provides 10% Evasion in addition to very solid Defense and Magic Defense. terra. Weapons must be equipped in the weapon slot of the character. •8) Narshe •9) Figaro C.